PhD Candidate
Institute of Artificial Intelligence, Faculty of Computing Engineering and Media, Horizon Centre for Doctoral Training, University of Nottingham
PhD title: Look beyond the screen: the impact of video games on online and offline social functioning and wellbeing
My doctoral research concerns the impacts of video games on global wellbeing outcomes. Past research in this area focused primarily on the psychological wellbeing of video game players, discounting external factors that load onto an individual’s wellbeing, for example physical health, current life and occupational circumstances. Due to this, the uncertainty of the general public around the use of video games grows. My approach to solve this problem is to reframe how wellbeing is defined and to devise a measuring instrument to probe a wider array of wellbeing outcomes in video game players.
Outside my doctoral work, I have a track record of investigations on the impact of video games and technology on human behaviour, notably using a serious game as navigation training for Alzheimer’s disease patients, the relationship between violent video games and aggression, and the impact of visual perspective on experience of disgust and fear in virtual reality, and using a serious game.
X: @SOlejarnik
ResearchGate: https://www.researchgate.net/profile/Szymon-Olejarnik
Google Scholar: https://scholar.google.com/citations?user=WdAzzwwAAAAJ&hl=en