About the course
A unique opportunity to experience first-hand what it takes to design successful game art content. The course is a distinctive mix of creativity, talent, and the very latest technology and our students produce work to the highest possible standard.
Reasons to study the Game Art Design degree course at DMU
The first industry accredited game art design course in England
Our graduates make the games you play (Aliens vs Predator, Assassin’s Creed 2, Colin McRae Dirt, Dead Rising 2, Guitar Hero, Infamous, Killzone 3, Lost Planet 2, Operation Flashpoint 2, Rogue Warrior, Uncharted 2, Warhawk)
Leads to successful careers in games, creative visualisation and CGI, including 3D modeller and texture artist, technical artist, visual effects artist, concept artist and GUI artist
Two-thirds of our graduates last year got jobs in the games industry within three months of graduating
Graduates from accredited courses three times more likely to get a job1
There are three distinct themes fully integrated across three years of study:
Game Production covers the practical development of in-game content by exploring character, environment and vehicle design, including industry standard 3D modelling, mapping, materials, rigging and dynamic effects.
Visual Design develops fundamental industry skills such as good drawing and painting, an understanding of anatomy, an appreciation of form, composition and colour theory, using a range of traditional and digital tools and techniques.
Critical Game Studies explores games, popular culture, film, art, technology and the games industry with a unique blend of guest lectures, seminars and social networking. There are regular guest lectures from professionals including artists, producers, art directors, studio heads and others. Our students are regularly head-hunted by our guests, with internships providing you with a head-start in your career. You’ll graduate with a portfolio demonstrating your capabilities and talents.
1. ‘Graduates from accredited courses three times more likely to get a job’, Game Development